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Updates

Development Updates

Year 2026
January 2026
  • Quest Journal:
    • Quest Journal is now complete, showing all current quests, completion status, progress totals, and updated area names.
  • Combat:
    • Normal combat speed optimized to feel faster and more responsive.
    • Fast mode remains available for rapid battles.
Year 2025
December 2025
  • Interface:
    • New bottom-left button bar for Primary and Secondary guild skills, plus basic fight commands.
    • Combat and sound UI now stays below the game screen and above advertisements.
    • Time dial fixed to stay anchored in its proper position.
  • Adventurer's Guide Updates:
    • Added detailed Crafting Guilds guide for Armorsmiths and Weaponsmiths (steps, tile requirements, costs, skill checks, failure chances).
    • Added Mining and Fishing guide with nodes, requirements, anti-macro checks, and clan bonuses.
    • Expanded combat guild documentation (Mage, Warrior, Necromancer, Martial Artist, Psionic, Barbarian).
    • Help reorganized into clear sections for easier navigation and consistency.
  • Fishing and Mining Balance:
    • Fishing and Mining now cap at 120 skill.
    • Fishing pool remains broad at high skill (no junk at cap), improving weekly contest competitiveness.
  • Team Improvements:
    • Team EXP and gold sharing now properly splits rewards among non-pet teammates.
    • Teammates receive clear messages like: Team share: Shane grants you 21 experience points and 7 gold.
    • Fixed 'not in fight' issues related to teaming and skill usage.
    • Team chat red dot notifications improved.
  • Combat Quality of Life:
    • New Potion button in fights uses the strongest healing potion first (Major, Greater, Healing, Minor, Weak).
    • New scrollable Combat tab added. When a fight starts, BARP switches you to Combat automatically.
  • Progression:
    • Stat EXP curve rebuilt for smoother progression and a proper cap at 120 (relics can exceed 120).
    • Charisma now affects buy and sell prices via a new 'Silver Tongue' value, capped at 15 percent.
  • Crafting Additions:
    • Rings added to Armorsmith and Weaponsmith crafting menus.
    • Crafting rings requires a Relic of Attack or Relic of Defense (monster drops).
  • New Feature:
    • Kill Tracker added to the Stats screen, showing monster kill counts and possible drops. Unfound drops appear as blue question marks.
  • Supporter and Profile:
    • Monthly Supporter option added ($3.99 per month) with ad removal, gold name color, cosmetic login and logout messages, and a small 5 percent boost to combat XP, gold, and item drops.
    • New WHO title suffix option added in Home character edit. Some suffixes are supporter-only.
  • Community:
    • Posted a Happy Holidays and Happy New Year message to Travelers.
November 2025
  • Service Notes:
    • Resolved an edge case with 2x XP weekend timing when Friday lands in the prior month.
    • Brief outage due to hosting provider issues, then service restored and monitored.
  • Chat System Overhaul:
    • Chat rebuilt into true multi-channel tabs: Main, Team, Trade, Clan, Tell, and combined RP/Emote.
    • Red notification dots added to tabs when new messages arrive, and clear when you switch to that channel.
    • Commands from other channels no longer appear in Main.
    • Non-logged channels now keep scrollable history. Scrolling up locks the view for reading, scrolling back down resumes live updates.
  • Adventurer's Guide Expanded:
    • NPC Guide added, covering merchants, trainers, guild leaders, quest givers, and transit NPCs.
    • Guild Guide rebuilt with locations, abilities, primary vs secondary guilds, and MP vs SP usage.
    • Equipment expanded (relics, warp stones, elemental weapon info, improved sorting).
    • Chat and Teamwork pages updated to match the new chat tabs and modern UI.
  • Clan Hall Launch:
    • Clans are live with a directory, petitions, and a clan bank.
    • Creating a clan costs 80,000 gold.
    • Clan powers added (changeable once per 24 hours), including bonuses for fishing, mining, monster gold, drops, forging, and healing.
    • Clan chat now links directly to your active clan, and Who list can show clan members online.
  • World Atmosphere and Audio:
    • 70 minute in-game day cycle with smooth lighting transitions (dawn, day, dusk, night).
    • Time dial added to show position in the cycle.
    • Random rainstorms outdoors with animated rainfall and outdoor-only rain sound.
    • Caves now use fixed darker lighting and do not follow outdoor brightness. Players emit a small glow for visibility.
    • Music and SFX controls separated into independent sliders.
  • NPC Interaction Buttons:
    • Context buttons now appear on NPCs based on role (Buy, Sell, Train, Storage, Heal, Meditate, Join, Leave, Market, Remove).
  • Morlundir Cave System:
    • Morlundir cave system opened with stronger mobs, possible loot, and new music in Morlundir zones.
    • If anything looks odd after large updates, try Ctrl-F5 to clear cached files.
October 2025
  • Server & Performance:
    • Backend optimizations improved overall speed and responsiveness during gameplay.
    • Adjusted map preloading to keep large zones responsive - the 'Wait Load' image may appear briefly but transitions are smoother overall.
    • Ongoing refinements to team sync and combat performance for better multiplayer stability.
  • Interface & Usability:
    • The left-side welcome message now includes useful gameplay tips such as how to use local and global chat.
    • The red Help button has been replaced with the Adventurer's Guide for clarity.
    • The Adventurer's Guide now contains a new section on Stats explaining each attribute and how Meditation works.
    • Fixed spell icons that were missing or misaligned.
    • Added cooldown images for Warrior skills - each now shows when it is ready again.
  • Guilds & Skills:
    • Martial Artist (Monk) Guild added in Sanctuary. Learn Focused Ki, Iron Flesh, and Kiai Ho under Brother Kelvin.
    • Necromancer Guild (The Ebon Circle) added in Hades. Master dark arts such as Grave Legion, Bone Shield, Revive, and Darkstalk.
    • Highland Barbarian Guild added in Lesalia, Morlundir Domain. Focused on physical power, rage-driven techniques, and endurance.
    • Psionic Guild introduced as a new advanced guild. Members of the Resonant Circle channel mental strength to damage and disrupt enemies through willpower-based techniques.
    • New Hand-to-Hand skill and weapon class added. Requires special two-handed hand-to-hand weapons.
    • Training NPCs updated to support Hand-to-Hand skill training up to level 40. Milos offers basic instruction.
    • Stamina (SP) system introduced. Physical and martial abilities now use SP instead of MP.
    • Crafting guilds rebalanced. Crafting failures now consume partial materials to make progress feel more meaningful.
  • Events:
    • Ping Bunny Invasion added. Occurs every 5 hours and lasts 30 minutes.
    • During invasions, all monsters transform into Ping Bunny versions of themselves and give +15% EXP.
    • AFK Mining Nodes added. These sparkling gold nodes allow up to 500 AFK swings per day.
    • AFK nodes have a lower success chance than regular mining and do not provide gold or skill gains. The daily limit resets at midnight server time.
  • Leaderboards:
    • Top 100 Leaderboards expanded to include Hand-to-Hand, Monk, Necromancer, Psionic, and Barbarian skills.
    • New dropdown menu added for easy switching between EXP, Gold, Crafting, and Skill leaderboards.
    • Internal leaderboard generator updated to support new skill types and cleaner formatting.
  • Character Creation & Account Management:
    • Character creation page improved for better name, password, and email validation.
    • Fixed overly strict checks that blocked valid character names and corrected email verification issues.
    • Fixed the blank white screen issue when changing email or password - system now clearly confirms 'Password changed' or 'Email changed'.
    • Added a Forgot Password button to the login page. Enter your character name to receive a password reset link by email.
  • Character Display:
    • Equipment panel updated to correctly display mannequins by race and gender.
    • Supported races: Human, Elf, Dwarf, Half-Elf, and Kender.
    • Supported genders: Male, Female, and Non-Binary (Luminous Spirit).
    • Male Human uses the original BARP mannequin. All mannequins now use a clean white background for better contrast.
  • Vendor & Inventory:
    • Vendor selling system modernized to support the expanded inventory structure.
    • Older vendor logic skipped some consumables and materials - all item types now appear correctly when selling.
  • Miscellaneous:
    • Fixed guild join and leave conditions for improved consistency between main and secondary guilds.
    • Server hardware upgraded with a new case for better cooling and airflow on the test server.
    • Minor bug fixes, formatting corrections, and internal cleanup across guild, leaderboard, and UI systems.
August 2025
  • Music & UI:
    • Background music now defaults to 25% volume on first login (saves your preference after that).
    • Help button has been renamed to Adventurer's Guide for clarity.
    • All menu options now glow on mouse hover.
    • Inventory now features tabbed categories for easier management.
  • Mail System:
    • Mail button now glows if you have unread messages. Players are reminded on login and checked again every 5 minutes.
    • Added ability to send multiple of the same item in a single mail by specifying a quantity.
    • Mail form has been made more intuitive with item names and quantities, instead of raw IDs.
  • Marketplace:
    • Stackable items (potions, food, drinks, crafting mats, bandages) can now be listed in x1, x10, x20, or x50 amounts.
    • Purchases arrive via in-game mail - stack purchases are bundled into one mail.
    • Gold from all sales is mailed to the seller.
    • Listings auto-expire after 7 days, with items returned by mail.
  • Morlundir Domain:
    • Morlundir reopened for exploration (still expanding with a cave system, docks, and another town in progress).
    • Monsters across BARP, Hades, and Morlundir now have a chance to drop relics.
    • Monster balancing continues based on player feedback.
  • Leaderboards:
    • Inactive players (30+ days) are now removed automatically from EXP, Skills, and Gold leaderboards.
    • Active players reappear the next time they log in and play.
  • Pets:
    • God-Touched weapons retired from the shop - existing ones remain with their owners.
    • New Pet Companions available: Cat, Dog, Pet Rock, Slime, Bird, Skeleton.
    • Pets can be given custom names and appear on the party menu alongside your character.
  • Bug Fixes & Performance:
    • Fixed a bug where attempting to buy with insufficient gold caused a silent crash.
    • Improved movement/loading across the world map for smoother exploration (slightly longer load times may occur when first entering a new area).
June 2025
  • Added support for 2-handed weapons.
  • Elemental damage types implemented (fire, ice, lightning).
  • Discipline stat now grants elemental resistance.
  • New player stat added: Charisma (CHA).
  • Combat text now uses color to differentiate actions.
  • Fishing and mining gold rewards reduced for balance.
  • Additional mining nodes added to Hades.
  • Sanctuary in Hades upgraded with forge, market, and storage access.
  • Fire Elemental Cave dungeon added with themed monsters and loot.
  • Music system added - zones play unique tracks, or a fallback if not yet set.
May 2025
  • Fishing System Introduced:
    • Added a fully-featured fishing system to the game with skill-based progression and gold rewards.
    • Implemented Lava Fishing (requires 20 skill) and Sand Fishing (requires 50 skill).
    • Added anti-macro detection to prevent automated fishing behavior.
    • Fishing skill now increases with gold or has a 1% chance to improve per catch.
    • Weekly Fishing Contest added - ends every Sunday at midnight. Top 3 longest catches earn 1000, 500, and 250 gold.
  • Trainer Improvements:
    • All trainers (including Fishing, Sword, Spellcasting, etc.) now clearly display the gold cost to train your skill.
  • Guilds & Skills:
    • Warrior Guild introduced with four skills: Bandage, Double Hit, Shield Bash, and Coup de Grace.
    • Bandage skill now requires Bandages, which are sold by the town healer NPC.
  • Equipment & Shops:
    • Equipment screen now displays WC (Weapon Class) and AC (Armor Class) for all gear slots.
    • When purchasing gear, WC/AC stats are now previewed before buying.
    • Items now support custom icons shown in inventory.
    • Consumables can now be bought in stacks of 1, 5, or 10 from shops.
  • User Interface Enhancements:
    • Added a Logout button to the main command menu.
    • Submenu frame now supports scrolling when content overflows.
  • Map & Frame Fixes:
    • Resolved a long-standing bug preventing the map from rendering on login due to a missing global refresh() function.
    • Game loader now waits for the frame to finish initializing before redrawing tiles and player icon.
  • Leaderboards & Balance:
    • Expanded Top 100 leaderboards to include all skill categories and gold rankings.
    • Further balancing of monster stats and WC/AC progression for high-level areas.
April 2025
  • Improved character creation and registration process, reducing time for setup.
  • Fixed layout and image issues on the character edit page, added new sprites.
  • Updated 'ScreenShots' page and added new images.
  • Fixed issues with Chrome refresh/logout behavior and cleaned up legacy code.
  • Introduced new sidebar sections: News and Links.
  • Created 'Thanks.html' and 'Updates.html' pages from existing templates.
  • Email System:
    • Replaced Gmail SMTP with in-house SMTP through barponline.
    • Configured email system for internal domain-based email addresses.
March 2025
  • Legacy Code Updates:
    • Updated the game image frame and fixed NPC conversation frame to support modern browsers.
    • Reworked legacy code to improve compatibility with Chrome and cleaned up deprecated methods.
  • Monster Definitions & EXP Adjustments:
    • Updated monster list and stats - adjusted EXP and gold drop values.
    • Fixed XP reward scaling for consistency with monster difficulty.
  • Registration System Enhancements:
    • Added email-based registration code and activation link.
  • Combat & Monster List Balancing:
    • Added new monsters and balanced their strength for a smoother difficulty curve.