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Updates

Development Updates

Year 2025
October 2025
  • Server & Performance:
    • Backend optimizations improved overall speed and responsiveness during gameplay.
    • Adjusted map preloading to keep large zones responsive - the 'Wait Load' image may appear briefly but transitions are smoother overall.
    • Ongoing refinements to team sync and combat performance for better multiplayer stability.
  • Interface & Usability:
    • The left-side welcome message now includes useful gameplay tips such as how to use local and global chat.
    • The red Help button has been replaced with the Adventurer's Guide for clarity.
    • The Adventurer's Guide now contains a new section on Stats explaining each attribute and how Meditation works.
    • Fixed spell icons that were missing or misaligned.
    • Added cooldown images for Warrior skills - each now shows when it is ready again.
  • Guilds & Skills:
    • Martial Artist (Monk) Guild added in Sanctuary. Learn Focused Ki, Iron Flesh, and Kiai Ho under Brother Kelvin.
    • Necromancer Guild (The Ebon Circle) added in Hades. Master dark arts such as Grave Legion, Bone Shield, Revive, and Darkstalk.
    • Highland Barbarian Guild added in Lesalia, Morgoth Domain. Focused on physical power, rage-driven techniques, and endurance.
    • Psionic Guild introduced as a new advanced guild. Members of the Resonant Circle channel mental strength to damage and disrupt enemies through willpower-based techniques.
    • New Hand-to-Hand skill and weapon class added. Requires special two-handed hand-to-hand weapons.
    • Training NPCs updated to support Hand-to-Hand skill training up to level 40. Milos offers basic instruction.
    • Stamina (SP) system introduced. Physical and martial abilities now use SP instead of MP.
    • Crafting guilds rebalanced. Crafting failures now consume partial materials to make progress feel more meaningful.
  • Events:
    • Ping Bunny Invasion added. Occurs every 5 hours and lasts 30 minutes.
    • During invasions, all monsters transform into Ping Bunny versions of themselves and give +15% EXP.
    • AFK Mining Nodes added. These sparkling gold nodes allow up to 500 AFK swings per day.
    • AFK nodes have a lower success chance than regular mining and do not provide gold or skill gains. The daily limit resets at midnight server time.
  • Leaderboards:
    • Top 100 Leaderboards expanded to include Hand-to-Hand, Monk, Necromancer, Psionic, and Barbarian skills.
    • New dropdown menu added for easy switching between EXP, Gold, Crafting, and Skill leaderboards.
    • Internal leaderboard generator updated to support new skill types and cleaner formatting.
  • Character Creation & Account Management:
    • Character creation page improved for better name, password, and email validation.
    • Fixed overly strict checks that blocked valid character names and corrected email verification issues.
    • Fixed the blank white screen issue when changing email or password - system now clearly confirms 'Password changed' or 'Email changed'.
    • Added a Forgot Password button to the login page. Enter your character name to receive a password reset link by email.
  • Character Display:
    • Equipment panel updated to correctly display mannequins by race and gender.
    • Supported races: Human, Elf, Dwarf, Half-Elf, and Kender.
    • Supported genders: Male, Female, and Non-Binary (Luminous Spirit).
    • Male Human uses the original BARP mannequin. All mannequins now use a clean white background for better contrast.
  • Vendor & Inventory:
    • Vendor selling system modernized to support the expanded inventory structure.
    • Older vendor logic skipped some consumables and materials - all item types now appear correctly when selling.
  • Miscellaneous:
    • Fixed guild join and leave conditions for improved consistency between main and secondary guilds.
    • Server hardware upgraded with a new case for better cooling and airflow on the test server.
    • Minor bug fixes, formatting corrections, and internal cleanup across guild, leaderboard, and UI systems.
August 2025
  • Music & UI:
    • Background music now defaults to 25% volume on first login (saves your preference after that).
    • Help button has been renamed to Adventurer's Guide for clarity.
    • All menu options now glow on mouse hover.
    • Inventory now features tabbed categories for easier management.
  • Mail System:
    • Mail button now glows if you have unread messages. Players are reminded on login and checked again every 5 minutes.
    • Added ability to send multiple of the same item in a single mail by specifying a quantity.
    • Mail form has been made more intuitive with item names and quantities, instead of raw IDs.
  • Marketplace:
    • Stackable items (potions, food, drinks, crafting mats, bandages) can now be listed in x1, x10, x20, or x50 amounts.
    • Purchases arrive via in-game mail - stack purchases are bundled into one mail.
    • Gold from all sales is mailed to the seller.
    • Listings auto-expire after 7 days, with items returned by mail.
  • Morgoth Domain:
    • Morgoth reopened for exploration (still expanding with a cave system, docks, and another town in progress).
    • Monsters across BARP, Hades, and Morgoth now have a chance to drop relics.
    • Monster balancing continues based on player feedback.
  • Leaderboards:
    • Inactive players (30+ days) are now removed automatically from EXP, Skills, and Gold leaderboards.
    • Active players reappear the next time they log in and play.
  • Pets:
    • God-Touched weapons retired from the shop - existing ones remain with their owners.
    • New Pet Companions available: Cat, Dog, Pet Rock, Slime, Bird, Skeleton.
    • Pets can be given custom names and appear on the party menu alongside your character.
  • Bug Fixes & Performance:
    • Fixed a bug where attempting to buy with insufficient gold caused a silent crash.
    • Improved movement/loading across the world map for smoother exploration (slightly longer load times may occur when first entering a new area).
June 2025
  • Added support for 2-handed weapons.
  • Elemental damage types implemented (fire, ice, lightning).
  • Discipline stat now grants elemental resistance.
  • New player stat added: Charisma (CHA).
  • Combat text now uses color to differentiate actions.
  • Fishing and mining gold rewards reduced for balance.
  • Additional mining nodes added to Hades.
  • Sanctuary in Hades upgraded with forge, market, and storage access.
  • Fire Elemental Cave dungeon added with themed monsters and loot.
  • Music system added - zones play unique tracks, or a fallback if not yet set.
May 2025
  • Fishing System Introduced:
    • Added a fully-featured fishing system to the game with skill-based progression and gold rewards.
    • Implemented Lava Fishing (requires 20 skill) and Sand Fishing (requires 50 skill).
    • Added anti-macro detection to prevent automated fishing behavior.
    • Fishing skill now increases with gold or has a 1% chance to improve per catch.
    • Weekly Fishing Contest added - ends every Sunday at midnight. Top 3 longest catches earn 1000, 500, and 250 gold.
  • Trainer Improvements:
    • All trainers (including Fishing, Sword, Spellcasting, etc.) now clearly display the gold cost to train your skill.
  • Guilds & Skills:
    • Warrior Guild introduced with four skills: Bandage, Double Hit, Shield Bash, and Coup de Grace.
    • Bandage skill now requires Bandages, which are sold by the town healer NPC.
  • Equipment & Shops:
    • Equipment screen now displays WC (Weapon Class) and AC (Armor Class) for all gear slots.
    • When purchasing gear, WC/AC stats are now previewed before buying.
    • Items now support custom icons shown in inventory.
    • Consumables can now be bought in stacks of 1, 5, or 10 from shops.
  • User Interface Enhancements:
    • Added a Logout button to the main command menu.
    • Submenu frame now supports scrolling when content overflows.
  • Map & Frame Fixes:
    • Resolved a long-standing bug preventing the map from rendering on login due to a missing global refresh() function.
    • Game loader now waits for the frame to finish initializing before redrawing tiles and player icon.
  • Leaderboards & Balance:
    • Expanded Top 100 leaderboards to include all skill categories and gold rankings.
    • Further balancing of monster stats and WC/AC progression for high-level areas.
April 2025
  • Improved character creation and registration process, reducing time for setup.
  • Fixed layout and image issues on the character edit page, added new sprites.
  • Updated 'ScreenShots' page and added new images.
  • Fixed issues with Chrome refresh/logout behavior and cleaned up legacy code.
  • Introduced new sidebar sections: News and Links.
  • Created 'Thanks.html' and 'Updates.html' pages from existing templates.
  • Email System:
    • Replaced Gmail SMTP with in-house SMTP through barponline.
    • Configured email system for internal domain-based email addresses.
March 2025
  • Legacy Code Updates:
    • Updated the game image frame and fixed NPC conversation frame to support modern browsers.
    • Reworked legacy code to improve compatibility with Chrome and cleaned up deprecated methods.
  • Monster Definitions & EXP Adjustments:
    • Updated monster list and stats - adjusted EXP and gold drop values.
    • Fixed XP reward scaling for consistency with monster difficulty.
  • Registration System Enhancements:
    • Added email-based registration code and activation link.
  • Combat & Monster List Balancing:
    • Added new monsters and balanced their strength for a smoother difficulty curve.